Instead, I should focus on whether the game can appeal to people who are not necessarily addicted to cel-shaded cartoon girls (i.e. I soon realized, however, that the question was a poor one to make. So, when I played Sakura Dungeon and got sucked into a nerd-shaped black hole from which I only emerged some four-odd hours later, I did stop to wonder: ‘Am I this easily swayed by anime breasts and magic explosions?’ ‘Yes,’ came the prompt answer. It takes a truly bad experience to make that status wear off in any appreciable amount of time. You throw some swords, magic and cute anime girls into something, and I essentially become a drooling ‘tard for a while. I may be a bit biased, is what I’m trying to say. You ever played Labyrinth of Touhou? Wanna hear all about my tabletop RPG campaigns? I should probably stop. I have three-hundred hours clocked in Dragon’s Dogma and can sing ‘Into Free’ from memory. I could probably write an essay gushing about how magic works in the universe of Kinoko Nasu’s Fate/Stay Night and Kara no Kyoukai (though I will never be able to explain how a man responsible for that also conjured up material as retarded as Nero being Saber in a transparent skirt and Thomas Edison being a furry). I counted the days until the release of Fault: Milestone 1 and its sequel ( Milestone 3 never ever). I blazed through Monster Girl Quest in two days and a night, and cried like a little bitch at the end. Allow me to get one thing out of the way – I am a SUCKER for fantasy VNs and fantasy video games in general.
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